Trained in techniques for communication and negotiation with sapient xenoforms. Negotiator (Xeno-Ethologist): Specialist in both sapient and non-sapient xenoform behaviors and sociability. ![]() Medics assigned to the basement train and prepare not only to deal with standard combat trauma but also with the special dangers posed by basement xenoforms. Tools: Digital Surveillance Equipment, Portable Xenochem Lab Others specialize in investigations upstairs, tracking down unauthorized Basement tech and Long Stair breach points. Some specialize in field investigations downstairs. Military Training: Partial Body Armor (Tactical Vest), Small Armsįield Analyst: Long stair data collection and analysis specialist. Cleaners must have Long Stair experience even though most of their work is carried out upstairs.ĭiver (Special Environment Specialist Aquatic): Specialist in aquatic envirnoments, xenoforms, and threats. This specialization includes training in psychological and media ops. Military Training: Partial Body Armor (Tactical Vest), HandgunsĬleaner: Specialist in cover ups and veil outs following Long Stair breaches upstairs. Military Training: Moderate Body Armor (Tactical Armor), Small ArmsĬaver (Special Environment Specialist Terrestrial): Specialist in natural cavern environments, xenoforms, and threats. ![]() Tools: Dyson Class Delve Database, Climbing Gear Once they identify which map they're working with, they can use that to guide the party through the dungeon. Any time the party enters a breach or other stairwell, it's up to the player to match the layout of the place they are traversing with one of the known maps. Note: The player of an architect will be given a folder containing images of the layouts of known Dyson Class Stairwells - that is, a folder filled with copies of +Dyson Logos's maps or a copy of Dyson's Delves I and/or Dyson's Delves II ( print copies via Lulu). Even a small Dyson Class Breach must be treated with caution. Architects serve as scouts during missions in the basement or in breached stairwells. Architects contribute to a shared mapping database including common recurring basement geomorphic patterns as well as a complete database of known Dyson Class Stairwells. Here I'll just paste in the backgrounds.Īrchitect: Specialist in basement architectural, layout, habitation, and xenotechnological distribution patterns. There is a lot more context at the blog post itself. I cheated a little with the proficiencies: I added a "military training" line for modern armor and weapon proficiencies that are above and beyond the default skills and proficiencies. ![]() The following backgrounds are cut and pasted from Into the Breach with Basic D&D 5, a post for playing in my take on Benjamin Baugh's "Long Stair" modern espionage/military + D&D setting. And agreed - the game really invites people to add to it.
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